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ABYSSIUM Chapter I

by CosmoMoose

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    Includes unlimited streaming via the free Bandcamp app, plus high-quality download in MP3, FLAC and more.
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  • Compact Disc (CD) + Digital Album

    This is a DOUBLE CD package. One CD is ABYSSIUM Chapter I and the other CD is ABYSSIUM Chapter II. These come in a jewel case that is the same thickness as a normal single CD case so will fit easily in a CD rack.
    If you buy the CD on this page, Bandcamp will automatically give you downloadable tracks to Chapter I. I will, in addition, send you the .wav files to Chapter II. Postage is FREE

    Includes unlimited streaming of ABYSSIUM Chapter I via the free Bandcamp app, plus high-quality download in MP3, FLAC and more.
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  • Full Digital Discography

    Get all 26 CosmoMoose releases available on Bandcamp and save 10%.

    Includes unlimited streaming via the free Bandcamp app, plus high-quality downloads of Alone Beneath the Stars, Coventry Carol (single), LIVESCAPES 1: Dream or Reality?, Alone in a Café (single), Forest Reflections (single), Comet Dreamer (single), Sky High (single), Cosmic Adventures, and 18 more. , and , .

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1.
Kallamehr 04:00
2.
3.
4.
5.
6.
7.
8.
Guru Reunion 04:12
9.
BESIEGED! 06:28
10.

about

In early 2016 I was asked by game designer, Glen Chudley, to compose a soundtrack to a computer game based on a fantasy adventure book "Slaves of the Abyss". This is one of those books where you are the hero of the story and you decide what to do next on your quest.

I couldn't get the rights to use the book's name (which may not have been a suitable album title anyway) in the album so decided on the name ABYSSIUM. Each track on this album represents a scene from the game and there is more to come in forthcoming Chapter II.

Glen gave me specific directions on what music he wanted in each scene in the 'quotes' below:

• KALLAMEHR – 'Should create the impression of a prosperous city. Arabian influence'
• ITER FORTISSIMUM (Latin for Journey of Courage) – 'Should evoke the sense of travelling on a long journey of which the destination is not known'
• TEMPLE OF FOURGA – 'Should sound stereotypically holy, but in a pretentious way. Fourga is the god of pride'
• ABANDONED VILLAGE – 'A mix of sadness, mystery and danger' [I wanted an opera singer to vocalise that sadness in the second part]
• PATH OF RIDDLES – 'Incongruous, completely juxtaposed to the mood of the rest of the game – perhaps even a bit carnival/funfair like?' [I wanted to make it fun but slow paced as riddles aren’t solved quickly!]
• MYSTERIOUS FOREST – 'As the name suggests, mysterious, though in a more positive and playful way than is typical of the rest of the game' [Glen then gave directions that there was a second forest scene which should be sadder]
• GURU REUNION [this scene was a late addition to the game where Glen wanted something peaceful but oriental]
• BESIEGED! – 'Like Kallemehr, but slightly subdued. Should also hint in some way of an impending threat' [although this track started off like Kallamehr it took on a life of its own with more than a hint of threat!]
• OPEN THE ABYSS – something a bit surreal [This is the opening title theme to the game even though it's at the end of the album. I thought it too strange to open the album and a nice way to close Chapter 1].

The tracks were composed based on Glen's descriptions and before the game was fully developed. I liked all the themes so much that I wanted to release them .... on two albums.

credits

released September 10, 2018

Composed Arranged Produced and Performed by Chris Medway (CosmoMoose)
Mixed and Mastered by Chris Medway at 9EQ Studios, Dawlish, Devon UK

Artwork by Chris Medway

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about

CosmoMoose Dawlish, UK

CosmoMoose is the electronic/cinematic music project from composer/producer Chris Medway from Devon, UK. The music is all about adventure; taking the listener to somewhere they have never been before, whether a distant world or the other side of their own planet. At other times, the listener will experience emotions not previously felt. It's EM for those who don't like EM :-) ... more

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